As part of my Quake 2 Bot Archive project, I’ve been doing research into old quake bot websites.

I gather the research in markdown so I can re-trace my steps later, and also for good file provenance and complete mod coverage for the archive.

For example:

Anyway, this lead into into capturing links to old collections of Quake2 mod tutorials and bot tutorials.

For example:

Damn it.

  • Now I’m thinking that it would be fun to code up some simple quake2 mods. Maybe with the original code base. Maybe for the re-release code base.
  • Then I’m thinking of writing my own tutorials.
  • Then writing a technical monograph on how to mod quake2 for nostalgia reasons.
  • Then writing tutorials on how to code a bot from scratch.
  • Then tutorials on explaining how existing monsters work and how third party bots from back in the day work.

Oh man.

This would be fun, but it’s a lot. A big project and lots of hard work. For what? An audience of myself and (just maybe) a few other quake2-modder old timers.

I don’t know.

Then again, the mantra of side projects should be:

make stuff you want to exist in the world…

Self, if you do this, start small. Insanely small.